Carry(also known as the Pos 1) is the most important role in a Dota 2 match. The player playing this position is the win condition for his teammates and is responsible for carrying his teammates to victory.
However, this is also the most dangerous role as your one bad move could easily ruin the game for your whole team.
There are many carry heroes in Dota 2. So, it’s very important that you know the type of carry hero your team needs for the current match. It is also equally important to pick strong and meta-carry heroes to maximize your chance of winning.
In this article, we’ve listed the best heroes in patch 7.32e that will help you climb up the ranks taking on the carry role.
This patch has been a blessing for players choosing Lina. She is currently dominating in every pub match with a winrate of over 53% even in the Immortal bracket.
Lina hits her power spikes starting from level 2 and zones out any melee offlaner with just her right-click attacks.
I’ve personally been playing this hero for a few weeks now and I’m not gonna lie- this hero is indeed very strong. She scales and farms super fast with Maelstrom, and she can also fight from very early in the game.
She doesn’t need too many items to be effective, and is good at both fighting and pushing towers. However, she’s very squishy so bad positioning can easily kill her.
Nature’s Prophet is another hero who is enjoying a lot of success as a carry in this patch. He has his own disable, has a global presence, and can even summon units to farm and push towers.
He can deal massive damage with his ultimate and also can turn any fight around with his global presence.
Nature’s Prophet also farms extremely quickly with the help of his summoned treant. Like Lina, he can start fighting from very early in the game.
Naga Siren is a really strong mid to late-game hero that has the ability to flash farm and also escape from enemy ganks.
With her illusions, she can farm a huge portion of the map very quickly. She can also split push safely with her illusions which makes her a very annoying hero to deal with.
In team-fights, she can dish out a lot of damage and even if the fight doesn’t go her way, she and her teammates can escape safely using her ultimate.
Not only that, but now she can also heal her teammates during her ultimate due to the recent Aghanim’s Shard changes.
Drow Ranger is my personal favorite carry of this patch. This is because she is a ranged hero who can zone out her opponents and counter pretty much all the meta offlaners of this patch.
She is also really good against all Agility cores as she doesn’t care about the enemy armor. She pushes the tower very fast and can kill any hero within seconds as long as she has someone on her team to keep the target in place.
She can also silence multiple enemies at once to prevent them from casting spells and possibly escaping. This is one of the strongest abilities in the early game as most heroes don’t yet have a way to dispel it.
Shadow Fiend is another top-picked carry of this patch. He has a very high physical damage and his razes can slow enemies with each stack.
This makes it really easy for him to chase down his enemies and kill them. He can also farm very fast using his razes on creeps.
Additionally, his right-click attack deals heavy damage and his shard upgrade is one of the best shards in the game.
Although carry Shadow Fiend doesn’t need his ultimate to kill enemies, it can still be used to save his teammates or disrupt the combo of the opponent team.
What makes Morphling a really strong carry is his survivability – it is very difficult to kill this hero if you don’t have an instant disabler in your team.
Even then, if he has purchased a shard, then he can easily switch to strength even when he is disabled.
The thing about Morphling is that he is a pretty hard to play hero so if someone on your team picks him then he can either carry you alone or he will just feed relentlessly.
In any regard, this hero is very strong and can counter any hero in the game if the player has enough game sense.
Slark is a very strong mid-game hero that can man-fight any hero in the game. The reason I’ve put him on this list is that he’s the most slippery hero in this game.
He is like an invisible ghost who’s always following you but is impossible to catch.
As his ultimate greatly heals him passively when he is out of the vision range of enemies, he can keep fighting even when his ultimate is on cooldown.
He has one of the best dispels in the game so you don’t need to be afraid of getting silenced or disabled as long as you press your button before getting disabled.
He also gets stronger with every kill he gets.
Like Slark, Ursa is also a very strong mid-game hero with the ability to snowball. He depends on his Overpower and Fury Swipes to quickly kill his enemies.
While most carry heroes need fighting items to be able to fight, he just needs a Blink Dagger to initiate so he can start fighting with his team from very early in the game.
He can also take down Roshan all by himself which can be a great advantage for his team if they want to force team-fights or push high grounds.
His ultimate gives him a lot of status resistance and damage negation which, when timed right can instantly turn around the fight in favor of his team.
Faceless Void relies on his Chronosphere to kill enemies and win team-fights.
It can be a bummer if you are not able to fully use this important hero but if you have patience and good positioning, you can win every team-fight with this hero.
Let’s just say he is an anti-carry hero that can kill any carry hero inside his Chronosphere to provide a huge edge for his team.
He is also very good at escaping from the enemy ganks, and the best part is he can get all his HP back if the enemy failed to burst him in time.
Monkey King is a really strong laner that can bully his opponents out of the lane or even kill them if he has a support with slows or stuns.
He is a very snowballing hero that can quickly be unstoppable if he doesn’t have a proper counter in the enemy team.
He also deals massive damage in team-fights with his Wukong Command and is also great at pushing towers.
Templar Assassin is good against heroes that have low armor and a small HP pool. She used to be a mid-hero until a couple of patches ago but now she has completely transformed into a carry hero.
She farms incredibly fast without any farming items and can kill enemies within seconds with her armor reduction skill.
Her ultimate allows her to slow down her enemies which she can use to easily close the gap between them.
She is also incredibly well at split-pushing which can be used to keep the lanes pushed or even delay the push from the enemy team. On top of that, she can take down towers very quickly.
Doom is one of the unconventional carries that you may encounter in your games occasionally.
The thing about Doom is that you don’t really see him at all after the laning phase and when you finally see him, he already has all the items to crush your team.
He doesn’t flash farm like other popular carries in the meta, but he has an absurd amount of GPM so he can buy his items quicker than other carry heroes.
His ultimate can counter every hero in the game, and his Infernal Blade deals percentage-based damage that can kill even the tankiest of heroes. However, he does lack damage to push towers or kill Roshan.
At one time, Terrorblade used to be the king of carries in Dota. Although he is still a very strong carry hero, there are just too many counters for him in the current meta.
He depends a lot on his Metamorphosis to win team-fights and take down towers that can be exploited by enemies. And he is very susceptible to magic damage.
But if your team is able to overcome these shortcomings, he can still be a very powerful carry.
He is very good in team-fights and can kill all the enemies if he gets to hit freely, and can melt towers within seconds.
His team just needs to play around with his Metamorphosis cooldown, and take fights only when it is up.
Sniper has AoE slowing ability and can deal massive damage from very far which just seems unfair if he is ahead in the game.
He also has a high-damage nuke that can be used to poke at enemies. If he has teammates that can take the frontlines, he can hit very hard from a safe distance and kill everyone.
However, he is very weak to heroes with abilities to close gaps like Phantom Assassin and Monkey King.
Bloodseeker gets stronger and faster if his enemies are low in HP. He also has AoE silence and his ultimate deals pure damage to the enemies.
He can be pretty weak when fighting against multiple enemies and doesn’t have the ability to fight 1vs1. However, he loves to clean up the fight and join skirmishes.
He is great with heroes that have AoE damage as he gets bonus movement and attack speed throughout the fight.